Techland S.a.
As a Game UX Researcher you are the voice of the player within the development cycle. Your role is to provide the data and insights that help our designers analysts and QA teams bridge the gap between how the game works and how it feels to play. Youll manage the end-to-end research pr
As a Game UX Researcher you are the voice of the player within the development cycle. Your role is to provide the data and insights that help our designers analysts and QA teams bridge the gap between how the game works and how it feels to play. Youll manage the end-to-end research pr
Techland S.a.
As a Game UX Researcher you are the voice of the player within the development cycle. Your role is to provide the data and insights that help our designers analysts and QA teams bridge the gap between how the game works and how it feels to play. Youll manage the end-to-end research pr
As a Game UX Researcher you are the voice of the player within the development cycle. Your role is to provide the data and insights that help our designers analysts and QA teams bridge the gap between how the game works and how it feels to play. Youll manage the end-to-end research pr
Techland S.a.
Animators at Techland work in interdisciplinary teams. Together with programmers and designers are an integral part of the game creation process.Your daily tasks:Creating character first person perspective and object animations for AAA games using MotionBuilderCrafting gameplay experi
Animators at Techland work in interdisciplinary teams. Together with programmers and designers are an integral part of the game creation process.Your daily tasks:Creating character first person perspective and object animations for AAA games using MotionBuilderCrafting gameplay experi
Techland S.a.
Your daily tasks:Develop and maintain a long-term sales and monetization strategy aligned with the overall vision of the gamePartner closely with the production team to embed sales and monetization considerations into core gameplay systemsDrive a comprehensive monetization approach fo
Your daily tasks:Develop and maintain a long-term sales and monetization strategy aligned with the overall vision of the gamePartner closely with the production team to embed sales and monetization considerations into core gameplay systemsDrive a comprehensive monetization approach fo
Techland S.a.
As a Lead Animator at Techland you will play an impactful role by working very closely with programmers and designers to build solid foundations for gameplay. We are looking for someone who will lead by example and produce high-quality content on par with the animation vision establis
As a Lead Animator at Techland you will play an impactful role by working very closely with programmers and designers to build solid foundations for gameplay. We are looking for someone who will lead by example and produce high-quality content on par with the animation vision establis
Techland S.a.
As a Lead Animator at Techland you will play an impactful role by working very closely with programmers and designers to build solid foundations for gameplay. We are looking for someone who will lead by example and produce high-quality content on par with the animation vision establis
As a Lead Animator at Techland you will play an impactful role by working very closely with programmers and designers to build solid foundations for gameplay. We are looking for someone who will lead by example and produce high-quality content on par with the animation vision establis
Techland S.a.
Your daily tasks:Develop and maintain a long-term sales and monetization strategy aligned with the overall vision of the gamePartner closely with the production team to embed sales and monetization considerations into core gameplay systemsDrive a comprehensive monetization approach fo
Your daily tasks:Develop and maintain a long-term sales and monetization strategy aligned with the overall vision of the gamePartner closely with the production team to embed sales and monetization considerations into core gameplay systemsDrive a comprehensive monetization approach fo
Techland S.a.
Your daily tasks:Working closely with the art and programming departments on creating optimized high-quality visual assets and tools.Depending on your speciality and experience:creating specialized tools for Artists and Level Designerscreating and developing shaders and materials main
Your daily tasks:Working closely with the art and programming departments on creating optimized high-quality visual assets and tools.Depending on your speciality and experience:creating specialized tools for Artists and Level Designerscreating and developing shaders and materials main
Techland S.a.
Creating designs for the weapons and interactive objects that bring our games to life.Joining in the design process and solving problems using visuals.Working closely with the Art Director Lead 3D Weapon Artist (that will provide you with guidance and supervision) and the art team.Qu
Creating designs for the weapons and interactive objects that bring our games to life.Joining in the design process and solving problems using visuals.Working closely with the Art Director Lead 3D Weapon Artist (that will provide you with guidance and supervision) and the art team.Qu
Techland S.a.
Creating designs for the weapons and interactive objects that bring our games to life.Joining in the design process and solving problems using visuals.Working closely with the Art Director Lead 3D Weapon Artist (that will provide you with guidance and supervision) and the art team.Qu
Creating designs for the weapons and interactive objects that bring our games to life.Joining in the design process and solving problems using visuals.Working closely with the Art Director Lead 3D Weapon Artist (that will provide you with guidance and supervision) and the art team.Qu
Techland S.a.
Your daily tasks:Working closely with the art and programming departments on creating optimized high-quality visual assets and tools.Depending on your speciality and experience:creating specialized tools for Artists and Level Designerscreating and developing shaders and materials main
Your daily tasks:Working closely with the art and programming departments on creating optimized high-quality visual assets and tools.Depending on your speciality and experience:creating specialized tools for Artists and Level Designerscreating and developing shaders and materials main
Techland S.a.
Your daily tasks:Leading the overall Level Design direction for the project(s) youre in charge of.Working with the Creative Director and the Game Director to iterate implement and execute on key design and level building principles.Working with the Quest Director to ensure the best le
Your daily tasks:Leading the overall Level Design direction for the project(s) youre in charge of.Working with the Creative Director and the Game Director to iterate implement and execute on key design and level building principles.Working with the Quest Director to ensure the best le
Techland S.a.
Your daily tasks:Leading the overall Level Design direction for the project(s) youre in charge of.Working with the Creative Director and the Game Director to iterate implement and execute on key design and level building principles.Working with the Quest Director to ensure the best le
Your daily tasks:Leading the overall Level Design direction for the project(s) youre in charge of.Working with the Creative Director and the Game Director to iterate implement and execute on key design and level building principles.Working with the Quest Director to ensure the best le
Techland S.a.
Your daily tasks:Maintenance and development of build and deployment systemsProcess automation (using Python)Administering our version control systemuser support (optimization and troubleshooting)Supporting the submission process (packaging documentation)Conducting branching and integ
Your daily tasks:Maintenance and development of build and deployment systemsProcess automation (using Python)Administering our version control systemuser support (optimization and troubleshooting)Supporting the submission process (packaging documentation)Conducting branching and integ
Techland S.a.
Your daily tasks:Maintenance and development of build and deployment systemsProcess automation (using Python)Administering our version control systemuser support (optimization and troubleshooting)Supporting the submission process (packaging documentation)Conducting branching and integ
Your daily tasks:Maintenance and development of build and deployment systemsProcess automation (using Python)Administering our version control systemuser support (optimization and troubleshooting)Supporting the submission process (packaging documentation)Conducting branching and integ
Techland S.a.
Your daily tasks: Design plan and execute daily events and promotional initiatives aimed at driving growth across key business KPIs in close collaboration with Product and Producer/Host teamsEvaluate and continuously improve event performance sales content messaging and in-game econom
Your daily tasks: Design plan and execute daily events and promotional initiatives aimed at driving growth across key business KPIs in close collaboration with Product and Producer/Host teamsEvaluate and continuously improve event performance sales content messaging and in-game econom
Techland S.a.
Your daily tasks: Design plan and execute daily events and promotional initiatives aimed at driving growth across key business KPIs in close collaboration with Product and Producer/Host teamsEvaluate and continuously improve event performance sales content messaging and in-game econom
Your daily tasks: Design plan and execute daily events and promotional initiatives aimed at driving growth across key business KPIs in close collaboration with Product and Producer/Host teamsEvaluate and continuously improve event performance sales content messaging and in-game econom
Techland S.a.
Were looking for a System Game Designer to shape the heart of the Dying Light experience crafting progression systems pacing player growth and balancing combat that feels rewarding from the first swing to the final fight.Youll design and finetune the systems that define how players ev
Were looking for a System Game Designer to shape the heart of the Dying Light experience crafting progression systems pacing player growth and balancing combat that feels rewarding from the first swing to the final fight.Youll design and finetune the systems that define how players ev
Techland S.a.
Were looking for a System Game Designer to shape the heart of the Dying Light experience crafting progression systems pacing player growth and balancing combat that feels rewarding from the first swing to the final fight.Youll design and finetune the systems that define how players ev
Were looking for a System Game Designer to shape the heart of the Dying Light experience crafting progression systems pacing player growth and balancing combat that feels rewarding from the first swing to the final fight.Youll design and finetune the systems that define how players ev
Techland S.a.
Were looking for an experienced Senior Producer who knows how to guide teams through complex AAA projects and deliver outstanding games. If youre comfortable in an agile environment value teamwork and want to make a real impact on the final product wed love to meet you.Your daily tas
Were looking for an experienced Senior Producer who knows how to guide teams through complex AAA projects and deliver outstanding games. If youre comfortable in an agile environment value teamwork and want to make a real impact on the final product wed love to meet you.Your daily tas